File Size: 1491 KB
Print Length: 344 pages
Publisher: Litworld ltd.; 1 edition (July 4, 2017)
Publication Date: July 4, 2017
The story in book 3 starts right after the finish of book 2.
1-4% is the real life clean up of the storyline with the materialistic ex-girlfriend that got dumped. Her buddy great friends beat up the main character (MC) Harrington and rob him of the cash bonus he or she just got. Fayroll security eventually catches the guys and brings them to the MC for judgment. It also serves to show Harrington just how serious his new bosses at Fayroll are about the sport when the guys that mugged him are almost killed when Harrington makes a joke.
Simply by the 5% mark the MC is back in-game, as Hagen. With the exception of a few breaks and party landscape, the story spends nearly all of it’s time in-game.
The in-game story almost can feel like an extension of guide 2. At the finish of book 2, the MC arranged to join a team traveling through some haunted mountains and that exactly where the in-game story for book 3 picks up.
The MC and his group travel through the hills get in a few hairy situations but finally make to the frozen north. Where Hagen goes on a series of reputation building quests to gain access to a uncommon secret quest chain and get the item he or she needs to free the dryad in the to the north.
There’s lots of good actions, interesting quest, and finally an enormous mystery quest to rescue a princess and figure out how she was kidnapped. It may be pretty entertaining.
Score: 7 out of 10., I truly can't figure away how I feel about this series, it's more then good enough but something about it also puts me off of it. I think it might have something to do with no really being able to pin down the main characters personality. I can't really relate to your pet since he seems to act emotionless jerk one moment for no reason treating everyone like children unless they are his bosses then the next he or she is a caring buddy. It almost seems he or she is the person in the game then he or she is in real life. Like I said it's a pretty good series I just am having trouble foreseeing out the main character, The story continues, within the game world and real life. The MC painfully sorts out real life issues, and travels north within the sport. The cave path north is deadly, and northern clans less than welcoming. The MC proved to be a good detective, solving puzzles, and orchestrating the battlefield.
Moderate pacing works within the book, though a bit unpredictable at times. The translation was good, with a minimum of phrases that didn't translate well into English.
Searching forward to the next set of adventures., A good book and a great series. Our leading man is progressing well along with his legendary quests and working his way through a chain quest for the local ruler. Life in the real world carries on using its twists and becomes under the overview of the people from Raidion.
After finishing up in the to the north our hero leaves and is also now heading south to get the final dryad., I'm uncertain if I like the game play or the deep IRL of the Ruskies newspaper man. The shock that the corporation bosses act the same as your typical Russian mobsters and knowing this was written by a Ruskies guy who is granted to be stereotypical of his own culture was still leading to a feeling of surprise and dismay. Whoa they really are like this., If this was written in Russian, I can't tell. The writing is excellent, the story is fantastic. I cannot recommend this full sequence enough. Everyone who likes litrpg should read this., I give this five stars. I really enjoy the amount of humor woven into the story in fact it's a game and the mc treats it as such. The author is a fine writer and the flavor of the guide is distinctly Russian which only adds to the charm for me., Who doesn't love a quick turn of events? This particular book is an example of something I have always wanted to read. With just enough fantasy and real-world problems to remind the reader that life doesn't just finish when the game begins.
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